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Bank of America Analyzes Potential Pricing for Grand Theft Auto 6

05.05.2026, 11:07

Bank of America Analyzes Potential Pricing for Grand Theft Auto 6

The video game industry is abuzz with speculation regarding the price of Grand Theft Auto 6, with Bank of America weighing in on the discussion.

A critical topic currently stirring debate in the video game sector is the anticipated price of Grand Theft Auto 6. Rockstar Games, along with its parent company Take-Two, has kept details under wraps, merely suggesting that they aim to provide substantial value and that game prices have remained relatively stable over the years. Recently, Bank of America has entered the conversation. Omar Dessouky from BofA Global Research recently shared insights following his attendance at last week’s iicon conference, advocating for a price point of $80 for GTA 6, which is $10 above the current standard. Opinions surrounding the pricing of GTA 6 vary widely among analysts. While some believe Rockstar should maintain the $70 price, others argue that a price hike to $100 could be justified based on the enhancements and features introduced in the next iteration of GTA Online. With expectations of making history as the largest entertainment launch ever, GTA 6 is projected to sell millions of copies on its first day, potentially transforming industry standards for both sales and pricing. Dessouky elaborated on a significant implication of the game’s pricing, suggesting that if GTA 6 were priced at $70, it could hinder other video game companies from charging more than that amount. This would create challenges for companies like Nintendo, which sells titles like Mario Kart World for $80. He stated, "We also heard from attendees that the industry, which is perceived as struggling, would have difficulty selling games for $80 if GTA 6 came out at $70. We think it’s in Take-Two's self-interest, as a publisher and partner to many developers, to raise the price point for the entire industry." This perspective implies that by pricing GTA 6 at $80, Take-Two could set a new benchmark that encourages other AAA game titles to follow suit. However, it's uncertain if Take-Two will adopt this strategy. Take-Two CEO Strauss Zelnick discussed this topic at the iicon event, emphasizing that pricing should reflect the perceived value delivered to consumers. He noted, "consumers pay for the value that you bring to them, and our job is to charge way way way less of the value delivery. How you feel about something you buy is the intersection of the thing itself and what you pay for." Zelnick pointed out that game prices have actually decreased over time, highlighting that major releases have typically been priced at $60 or $70 for over a decade, despite broader economic inflation. "If you look at it through that lens, that doesn’t make a whole lot of sense. But that isn’t the lens through which we look. Instead, we look at… how do we deliver something amazing, and how do we make sure that what people pay for it feels very reasonable," he added. As fans eagerly await the marketing campaign for GTA 6, which is expected to kick off this summer with the release of Trailer 3, the question of its pricing remains unanswered. After a series of delays, the game is slated for release on November 19, 2026, exclusively for PlayStation 5 and Xbox Series X and S, with no initial PC version available, as recently clarified by Zelnick.